[200~feat: add CustomsPaymentsCard and PaymentsTab components for handling customs payments and payment summaries

This commit is contained in:
Marshal
2026-08-20 15:45:42 +00:00
parent 8d7551bb8e
commit 9e1d5ee9f2
58 changed files with 3324 additions and 810 deletions

View File

@@ -0,0 +1,312 @@
import {
Alert,
Badge,
Button,
Group,
Loader,
NumberInput,
Paper,
Select,
SimpleGrid,
Stack,
Table,
Text,
Tooltip,
} from "@mantine/core";
import { useMutation, useQuery } from "@tanstack/react-query";
import { isAxiosError } from "axios";
import { AlertTriangle, Lock, MapPin } from "lucide-react";
import { useMemo, useState } from "react";
import { useToast } from "@/hooks/use-toast";
import { api } from "@/services/api";
import type { ScheduleWagonYardRow } from "@/services/trainBuilder.service";
/**
* Schedule yards tab: where THIS departure plans to board each consist wagon,
* side by side with where the wagon physically stands (the train builder's
* truth). Booking capacity per origin reads the plan; dispatch refuses to
* leave until plan and physical yards agree. Edits are queued locally and
* saved in one PATCH.
*/
const parseError = (error: unknown, fallback: string) => {
if (isAxiosError(error)) {
const message = error.response?.data?.message;
if (Array.isArray(message)) return message.join(", ");
if (typeof message === "string") return message;
}
return fallback;
};
interface Props {
scheduleId: string;
canEdit: boolean;
}
export function ScheduleWagonYardPanel({ scheduleId, canEdit }: Props) {
const { toast } = useToast();
const query = useQuery(
api.trainScheduling.scheduleWagonYards.queryOptions({ input: { scheduleId } }),
);
const save = useMutation(api.trainScheduling.updateScheduleWagonYards.mutationOptions());
const data = query.data;
/** wagonId → yardId queued but not yet saved. */
const [pending, setPending] = useState<Record<string, string>>({});
const [bulkType, setBulkType] = useState<string | null>(null);
const [bulkFrom, setBulkFrom] = useState<string | null>(null);
const [bulkTo, setBulkTo] = useState<string | null>(null);
const [bulkCount, setBulkCount] = useState<number | string>(1);
const editable = Boolean(canEdit && data?.editable);
const pickupStops = useMemo(() => (data?.stops ?? []).filter((s) => s.pickup), [data]);
const yardOptions = pickupStops.map((s) => ({ value: s.yardId, label: s.label }));
const yardLabel = (id: string | null) =>
(data?.stops ?? []).find((s) => s.yardId === id)?.label ??
data?.wagons.find((w) => w.plannedYardId === id)?.plannedYardLabel ??
data?.wagons.find((w) => w.physicalYardId === id)?.physicalYardLabel ??
id ??
"—";
const effectiveYard = (w: ScheduleWagonYardRow) => pending[w.id] ?? w.plannedYardId;
const perStop = useMemo(
() =>
(data?.stops ?? []).map((s) => ({
...s,
planned: (data?.wagons ?? []).filter((w) => (pending[w.id] ?? w.plannedYardId) === s.yardId)
.length,
})),
[data, pending],
);
const typeOptions = useMemo(() => {
const seen = new Map<string, string>();
for (const w of data?.wagons ?? []) seen.set(w.wagonType.id, w.wagonType.code);
return [...seen].map(([value, label]) => ({ value, label }));
}, [data]);
const pendingCount = Object.keys(pending).length;
const queueBulk = () => {
if (!data || !bulkFrom || !bulkTo || bulkFrom === bulkTo) return;
const n = Number(bulkCount) || 0;
const picked = data.wagons
.filter(
(w) =>
!w.locked &&
effectiveYard(w) === bulkFrom &&
(!bulkType || w.wagonType.id === bulkType),
)
.slice(0, n);
if (!picked.length) {
toast({ title: "No free wagons match", variant: "destructive" });
return;
}
setPending((prev) => {
const next = { ...prev };
for (const w of picked) {
if (w.plannedYardId === bulkTo) delete next[w.id];
else next[w.id] = bulkTo;
}
return next;
});
};
const handleSave = async () => {
if (!pendingCount) return;
try {
const result = await save.mutateAsync({
scheduleId,
payload: {
moves: Object.entries(pending).map(([wagonId, yardId]) => ({ wagonId, yardId })),
},
});
setPending({});
toast({
title: `Schedule yards updated — ${pendingCount} wagon(s) re-planned`,
description: result.warnings.length ? result.warnings.join(" ") : undefined,
variant: result.warnings.length ? "destructive" : undefined,
});
} catch (err) {
toast({
title: "Update failed",
description: parseError(err, "Could not update the schedule's wagon yards"),
variant: "destructive",
});
}
};
if (query.isLoading) return <Loader size="sm" />;
if (query.isError || !data) {
return (
<Alert color="red" icon={<AlertTriangle size={16} />}>
{parseError(
query.error,
"This schedule has no wagon yard plan (not created from a built train).",
)}
</Alert>
);
}
return (
<Stack gap="md">
<Alert color="blue" icon={<MapPin size={16} />} variant="light">
<b>Planned</b> = where this departure boards the wagon (what customers can book per
origin). <b>Physical</b> = where the wagon stands now (train builder). Dispatch is blocked
until every wagon stands at its planned yard.
{data.misaligned > 0 ? (
<Text component="span" c="orange" fw={600}>
{" "}
{data.misaligned} wagon(s) currently misaligned.
</Text>
) : null}
</Alert>
<SimpleGrid cols={{ base: 2, sm: 3, md: Math.min(5, Math.max(2, perStop.length)) }}>
{perStop.map((s) => (
<Paper key={s.yardId} withBorder p="sm" radius="md">
<Group justify="space-between" mb={4}>
<Text fw={600} size="sm">
{s.label}
</Text>
{!s.pickup ? (
<Badge size="xs" color="gray" variant="light">
destination
</Badge>
) : null}
</Group>
<Group gap="xs">
<Badge color="edr-green" variant="filled">
Planned {s.planned}
</Badge>
<Badge color={s.physical === s.planned ? "gray" : "orange"} variant="light">
Physical {s.physical}
</Badge>
</Group>
</Paper>
))}
</SimpleGrid>
{editable ? (
<Paper withBorder p="sm" radius="md">
<Group align="end" gap="sm" wrap="wrap">
<NumberInput
label="Move"
min={1}
max={data.wagons.length}
value={bulkCount}
onChange={setBulkCount}
w={90}
/>
<Select
label="Wagon type"
placeholder="Any"
clearable
data={typeOptions}
value={bulkType}
onChange={setBulkType}
w={140}
/>
<Select label="From" data={yardOptions} value={bulkFrom} onChange={setBulkFrom} w={170} />
<Select label="To" data={yardOptions} value={bulkTo} onChange={setBulkTo} w={170} />
<Button
variant="light"
onClick={queueBulk}
disabled={!bulkFrom || !bulkTo || bulkFrom === bulkTo}
>
Queue
</Button>
</Group>
</Paper>
) : null}
<Table striped highlightOnHover withTableBorder>
<Table.Thead>
<Table.Tr>
<Table.Th>#</Table.Th>
<Table.Th>Wagon</Table.Th>
<Table.Th>Type</Table.Th>
<Table.Th>Physical yard</Table.Th>
<Table.Th>Planned yard (this schedule)</Table.Th>
<Table.Th>Status</Table.Th>
</Table.Tr>
</Table.Thead>
<Table.Tbody>
{data.wagons.map((w) => {
const planned = effectiveYard(w);
const changed = w.id in pending;
return (
<Table.Tr key={w.id} bg={changed ? "var(--mantine-color-yellow-light)" : undefined}>
<Table.Td>{w.sequenceNumber ?? "—"}</Table.Td>
<Table.Td>
<Text fw={600} size="sm">
{w.wagonNumber}
</Text>
</Table.Td>
<Table.Td>{w.wagonType.code}</Table.Td>
<Table.Td>{w.physicalYardLabel ?? "No yard"}</Table.Td>
<Table.Td>
{editable && !w.locked ? (
<Select
size="xs"
data={yardOptions}
value={planned}
onChange={(v) =>
setPending((prev) => {
const next = { ...prev };
if (!v || v === w.plannedYardId) delete next[w.id];
else next[w.id] = v;
return next;
})
}
w={180}
/>
) : (
<Group gap={4}>
<Text size="sm">{yardLabel(planned)}</Text>
{w.locked ? (
<Tooltip label={w.lockReason ?? "Locked"}>
<Lock size={14} />
</Tooltip>
) : null}
</Group>
)}
</Table.Td>
<Table.Td>
{planned === w.physicalYardId ? (
<Badge color="teal" variant="light" size="sm">
Aligned
</Badge>
) : (
<Badge color="orange" variant="light" size="sm">
Needs move
</Badge>
)}
</Table.Td>
</Table.Tr>
);
})}
</Table.Tbody>
</Table>
{editable ? (
<Group justify="flex-end">
<Text size="sm" c="dimmed">
{pendingCount} pending change(s)
</Text>
<Button variant="default" onClick={() => setPending({})} disabled={!pendingCount}>
Discard
</Button>
<Button
onClick={() => void handleSave()}
loading={save.isPending}
disabled={!pendingCount}
>
Save plan
</Button>
</Group>
) : null}
</Stack>
);
}